GSI - Employe Self Service Mobile
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name: employee_selfservice_mobile
description: Employee Self Service Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.1+1
#NOTES : 1.0.1+1 =>>>> 1 + 1 =>>>> version name + version code
environment:
sdk: '>=2.18.4 <3.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# device_information: ^0.0.4
#device_id: ^0.2.0
#geocoder: ^0.2.1
#google_maps_flutter: ^2.2.1
#latlong: ^0.6.1
#mapbox_gl: ^0.16.0
#plain_notification_token: ^0.0.4
#positioned_tap_detector: ^1.0.3
#progress_dialog: ^1.2.4
animated_splash_screen: ^1.3.0
animations: ^2.0.11
app_settings: ^5.1.1
async: ^2.9.0
collection: ^1.18.0
connectivity_plus: ^6.0.4
cupertino_icons: ^1.0.6
device_imei: ^0.0.4+2
device_info_plus: ^10.1.1
dio: ^5.4.0
double_back_to_close: ^2.0.0
file_picker: ^8.0.6
firebase_core: ^3.2.0
firebase_crashlytics: ^4.0.3
firebase_messaging: ^15.0.3
flutter_animate: ^4.4.0
flutter_gif: ^0.0.4
flutter_image: ^4.1.9
flutter_launcher_icons: ^0.13.1
flutter_local_notifications: ^17.2.1+2
flutter_map: ^6.2.1
flutter_map_marker_cluster: ^1.3.6
flutter_polyline_points: ^2.0.0
flutter_sliding_up_panel: ^2.1.1
flutter_staggered_grid_view: ^0.7.0
flutter_svg: ^2.0.9
flutter_udid: ^3.0.0
fluttertoast: ^8.1.1
focus_detector: ^2.0.1
geocoding: ^3.0.0
geolocator: ^12.0.0
get_it: ^7.6.7
google_fonts: ^6.1.0
http: ^1.1.0
image_cropper: ^7.1.0
image_picker: ^1.0.4
internet_connection_checker: ^1.0.0+1
intl: ^0.19.0
location: ^7.0.0
lottie: ^3.1.2
meta: ^1.12.0
progress_dialog_null_safe: ^3.0.0
provider: ^6.0.5
shared_preferences: ^2.2.1
sliding_up_panel: ^2.0.0+1
syncfusion_flutter_calendar: ^26.2.5
transparent_image: ^2.0.0
tuple: ^2.0.1
url_launcher: ^6.1.14
vector_math: ^2.1.2
firebase_analytics: ^11.2.0
dev_dependencies:
flutter_test:
sdk: flutter
flutter_icons:
android: true
ios: true
image_path: "assets/images/ic_logo.png"
min_sdk_android: 21 # android min sdk min:16, default 21
web:
generate: true
image_path: "assets/images/ic_logo.png"
background_color: "#hexcode"
theme_color: "#hexcode"
windows:
generate: true
image_path: "assets/images/ic_logo.png"
icon_size: 48 # min:48, max:256, default: 48
macos:
generate: true
image_path: "assets/images/ic_logo.png"
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/images/menu/
- assets/icons/
- assets/icons/menu/
- assets/animation/
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages